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General Staff Jobs

Find the latest General Staff Jobs on Project Casting.

Production Types

Job Types

Skills

  • Staff / Crew

Company Description

Jobs for Humanity is dedicated to building an inclusive and just employment ecosystem. Therefore, we have dedicated this job posting to individuals coming from the following communities: Refugee, Neurodivergent, Single Parent, Blind or Low Vision, Ethnic Minority, and the Previously Incarcerated. If you identify with any of the following communities do not hesitate to register, even if you feel that this particular opportunity is not the right fit for you.

Company Name: Spectrum Job Description

Spectrum Networks is looking for enthusiastic, talented and driven individuals to join the best and brightest in gathering, producing and delivering stories that make a difference within our community! Our commitment is to engage viewers with relevant, character-driven stories that are important to the local communities we serve.

Who we are: Spectrum Networks is a series of 30 + local news and regional sports networks owned and operated by Charter Communications, Inc. Spectrum Networks seeks to provide the most essential local news and information, cultivating relevant and thoughtful conversations that foster informed and engaged communities.

The Environment: Spectrum News operates in a 24-hour news cycle which can require employees to be flexible and available to work various shifts, including early morning, late evenings, weekends and holidays.

Being on our team means … You’re ready to inspire and be inspired! You’re passionate, creative and highly technical, driven to tell amazing stories that mean something to our communities. You’re fiercely accurate, with a desire to leverage your knowledge, skills and abilities to share news stories across multiple platforms. You’re nimble, having the ability to pivot in an ever-changing workflow. You are a team player with a positive attitude and strong interpersonal skills.

What we’re looking for: An Associate Producer who can Research and write news scripts for assigned shows and newscasts. Contribute to special features and stories. Participate in shooting, scripting and editing as directed as well as coordinating coverage of major stories, breaking news and specials.

Qualifications:

Ability to read, write, speak and understand English

Demonstrated broadcast news writing ability

Ability to anticipate situations and meet strict deadlines

Effective skills and excellent collaboration skills

Ability to work effectively within a team environment and interact with all personnel within the organization

Knowledge of current events and industry trends

Attention to detail

Familiarity with the local market

Knowledge of social media platforms

Ability to work rapidly and accurately

Basic editing skills

Education & Experience:

High School Diploma and 2+ years of television news experience

Our Culture: Every employee is an influencer and culture keeper. We expect respectful communication (despite pressure), openness to feedback, an eagerness to learn, and an overall positive attitude!
SPECTRUM Performance

Company Description

The New World Symphony (NWS) prepares graduates of music programs for leadership roles in professional orchestras and ensembles. Since its co-founding in 1987 by Artistic Director Laureate Michael Tilson Thomas and Lin and Ted Arison, NWS has helped launch the careers of more than 1,200 alumni worldwide. Artistic excellence, connection to audiences, engaging communities and entrepreneurial activities are pillars of the experiential curriculum. Diversity, equity, and inclusion are high priorities for the NWS and are critical in the preparation of Fellows for leadership positions. The NWS pursues its work in a Frank Gehry-designed campus that is uniquely suited to embrace the digital future, for education and artistic expression.

Job Description

POSITION SUMMARY

The Assistant Orchestra and Musician Advancement Manager works closely with and provides administrative assistance to the Associate Dean of Visiting Faculty and Orchestra Manager. The position assists with logistical planning and execution of New World Symphony (NWS) Fellowship activities in collaboration with the entire Musician Advancement (MA) team.

Duties And Responsibilities

  • Develop and maintain excellent communications and a harmonious professional relationship with the NWS staff, Fellows, and guest artists
  • Uphold policies and procedures as defined in the NWS Fellowship Program Handbook
  • Coordinate the substitute (sub) and supplemental (supp) musicians needed for each orchestra cycle
    • Use the official NWS Substitute Musician List to secure sub/supp musicians for each concert cycle; coordinate travel/accommodation arrangements; communicate pertinent information to sub/supp musicians prior to their arrival; maintain accurate records to ensure sub/supp players receive payment
  • Implement personnel-related activities during rehearsals and performances, including documenting musician attendance, addressing any potential personnel issues, serving as timekeeper, and performing other backstage responsibilities as needed
  • Distribute up-to-date information to musicians via bulletin boards, email blasts, SharePoint, and other institutional communication platforms
  • Assist the Associate Dean of Visiting Faculty and Orchestra in managing contact databases, musician time off requests, SharePoint files, and other data related to the NWS Fellows and substitute/supplemental musicians
  • Answer questions/interact with guest soloists, conductors, and visiting faculty members regarding rosters, rehearsal schedule, etc.
  • Process MA payables
  • Assist Associate Dean of Visiting Faculty and Orchestra Manager with managing NWS’ International Exchange Programs
  • Coordinate sign-ups, assignments, and feedback forms for MA events
  • Provide calendar invitations and logistical details to assigned Fellows for MA events
  • Assist with staffing in-person events
  • Assist with catering/logistics for the Fellows and room setup request needs
  • Share in administrative responsibilities of facilitating weekly department meetings and organizing departmental storage and filing systems
  • Serve as MA liaison to the Development team when Fellows are requested for Donor Events throughout the year
  • Perform other job-related duties as needed

Qualifications

Education And Experience

  • Bachelor’s degree in Music, Arts Administration or a related field; one to three years of Arts Management experience; an equivalent combination of education and experience may be considered

Knowledge, Skills And Abilities

  • Strong verbal and written communication skills
  • Ability to interact effectively under pressure in a professional environment
  • Ability to prioritize/manage tasks independently as part of a collaborative team
  • High degree of organization, efficiency, critical thinking and creativity
  • Proficiency in Microsoft Office applications
  • Ability to maintain strict confidentiality with sensitive informationStrong commitment to equity, diversity and inclusion
  • Knowledge of classical music repertoire and industry
  • Familiarity with stage protocol in an orchestral environment
  • Passion for the mission of the New World Symphony

Physical Requirements

  • Ability to work in-person at the New World Center for rehearsals and concerts

Additional Information

The New World Symphony is committed to creating a diverse and inclusive environment and is an equal opportunity employer. The New World Symphony prohibits discrimination and harassment of any type and affords equal employment opportunities to employees and applicants without regard to race, color, religion, gender, gender identity or expression, sexual orientation, national origin, age, veteran status, genetics, disability status or any other characteristic protected by federal, state or local laws. We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment.
New World Symphony

Company Description

Jobs for Humanity is dedicated to building an inclusive and just employment ecosystem. Therefore, we have dedicated this job posting to individuals coming from the following communities: Refugee, Neurodivergent, Single Parent, Blind or Low Vision, Ethnic Minority, and the Previously Incarcerated. If you identify with any of the following communities do not hesitate to register, even if you feel that this particular opportunity is not the right fit for you.

Company Name: Spectrum Job Description

Spectrum Networks is looking for enthusiastic, talented and driven individuals to join the best and brightest in gathering, producing and delivering stories that make a difference within our community! Our commitment is to engage viewers with relevant, character-driven stories that are important to the local communities we serve.

Who we are: Spectrum Networks is a series of 30 + local news and regional sports networks owned and operated by Charter Communications, Inc. Spectrum Networks seeks to provide the most essential local news and information, cultivating relevant and thoughtful conversations that foster informed and engaged communities.

The Environment: Spectrum News operates in a 24-hour news cycle which can require employees to be flexible and available to work various shifts, including early morning, late evenings, weekends and holidays.

Being on our team means … You’re ready to inspire and be inspired! You’re passionate, creative and highly technical, driven to tell amazing stories that mean something to our communities. You’re fiercely accurate, with a desire to leverage your knowledge, skills and abilities to share news stories across multiple platforms. You’re nimble, having the ability to pivot in an ever-changing workflow. You are a team player with a positive attitude and strong interpersonal skills.

What we’re looking for: An Associate Producer who can Research and write news scripts for assigned shows and newscasts. Contribute to special features and stories. Participate in shooting, scripting and editing as directed as well as coordinating coverage of major stories, breaking news and specials.

Qualifications:

Ability to read, write, speak and understand English

Demonstrated broadcast news writing ability

Ability to anticipate situations and meet strict deadlines

Effective skills and excellent collaboration skills

Ability to work effectively within a team environment and interact with all personnel within the organization

Knowledge of current events and industry trends

Attention to detail

Familiarity with the local market

Knowledge of social media platforms

Ability to work rapidly and accurately

Basic editing skills

Education & Experience:

High School Diploma and 2+ years of television news experience

Our Culture: Every employee is an influencer and culture keeper. We expect respectful communication (despite pressure), openness to feedback, an eagerness to learn, and an overall positive attitude!
SPECTRUM Performance

$$$

Who We Are

MAKE LIFE EPIC

Founded in 1996, Firaxis Games is a world-renowned game development studio with an unwavering mission to “build games that stand the test of time”. The name Firaxis, a fusion of “fiery” and “axis,” communicates the company’s dynamic development process that results in the creation of ground breaking titles with unparalleled gameplay delivered to gamers around the world. Under the creative direction of industry legend Sid Meier, Firaxis has released dozens of hit games on multiple platforms and is recognized as an industry leader in game development.

Core Values

GAMEPLAY FIRST

Let gameplay drive decision making

BE ACCOUNTABLE

Deliver great work for the studio, the team & yourself

PEOPLE FOCUSED

Maintain an environment where people are happy

EMBRACE ENTHUSIASM

Find opportunities to contribute and collaborate

WORK SMART

Put effort where it pays off the most

What You Will Do

Firaxis is looking for an experienced, passionate, and empathetic Executive Producer (EP) to partner and collaborate closely with the Creative Director, overseeing the development of our highly valuable IP. In this role, you will lead and empower a large development team while supporting a healthy and collaborative team culture from the earliest stages of the project through launch and post launch.

The EP will have outstanding communication and teamwork skills and will oversee the roadmap, successful planning and execution for the IP and projects, translating the development needs into efficient pipelines and production strategies. Working with FXS leadership the EP will evaluate and provide input on new franchise opportunities, SKU and platform development, entry into new markets, licensing, and marketing opportunities that help drive franchise performance.

Pairing with the Creative Director the EP will be responsible for communicating the franchise and product vision to key stakeholders and team members as well as be a direct line of communication to our publisher. The EP will articulate and champion the vision to 3 rd parties, the media and other external parties as needed.

Responsibilities

  • Accountable for product quality. Ensures that game features and functionality support creative pillars and strategic goals.
  • Build and preserve a healthy and creative environment. Motivate and empower the team and help ensure they are reaching their goals collectively as a team and as individuals.
  • Work with Firaxis leadership team to formulate strategies and operating plans for the development team and executes or adjusts the operating plans based on performance or changes in market plans
  • Oversees and directs the work of the production team consisting of managing and review of direct reports/senior leads. Manages and mentors members of the production team.
  • Assist in creating and sustaining related budgets and cost forecasts for each project.
  • Partner with supporting functional teams, including marketing, publishing, licensing, finance, customer service and quality assurance
  • Recognize and contribute to company goals and core values while bringing a collaborative and positive approach to all project related activities
  • Create schedules with internal and external teams/team leads and with executive management
  • Work with Development Director to manage projects to schedule, highlighting task priorities, departmental interdependencies, and resource issues/risks.
  • Comprehend and strategize for all project deliverables, including internally and externally required build and marketing/PR needs.
  • Detects production issues and conflicts between schedule, cost, and project scope targets and offering solutions.

Required Qualifications

  • Typically has 10 or more years of experience with 5 or more years of management experience.
  • Proven experience leading and shipping AAA PC and console games.
  • Has managed production staff directly
  • Has been a key contributor to multiple game projects
  • A passion for games and game development
  • Strong understanding of video game development and the video game market as a whole
  • Ability to identify and recommend improvements to the development process
  • Ability to negotiate and form consensus, define and drive action items.
  • Demonstrable ability to develop complex project roadmaps and staffing plans
  • Experience defining and implementing development processes
  • Skilled at clearly and concisely communicating information across large, distributed teams as well as keeping external groups notified of change
  • Skilled in JIRA, MS and Google Office Suites; Excel and Google Sheets in particular.
  • Strong leadership skills and the ability to mentor others
  • Ability to handle high pressure situations and have strong prioritization skills
  • Must be punctual, proactive, and have a strong work ethic
  • Able to work in a team environment

Studio Legacy

Named World’s #1 Developer of the Year by Game Informer Magazine in 2012, Firaxis is very proud of its legacy of developing award-winning titles. We have won multiple BAFTAs, D.I.C.E Awards, Game of the Year titles, and category awards (from “Best Strategy Game” to “Best PC Game”) across our products.

Additionally, our company was also featured in SmartCEO’s “Best-Run Book” for company culture and praised for a focus on “family, fun and flexibility.” Firaxis was also named a finalist in SmartCEO’s Healthiest Company Awards for 2016.

Firaxis Games prides itself on maintaining a quality of life inside and outside the studio – when our team members are happy and healthy, creativity can thrive. We offer boot camp fitness and yoga classes at the office, a free gym with shower, regularly catered lunches and breakfasts, biweekly Friday Happy Hours, company events and parties, and a “FunZone” complete with billiards, foosball, video games, and tabletop gaming space. We are also a philanthropic studio and offer employees the chance to volunteer with local charities and nonprofits throughout the year.

Full time employees can also take advantage of Medical, Dental, and Vision coverage, 401K retirement savings, a wellbeing initiative with the opportunity to earn cash rewards, an Employee Assistance Program, and paid time off and paid holidays.

SECURITY NOTICE – We have recently been made aware of increasing occurrences of bad actors posing as company HR personnel to gain information from “potential candidates”, in the form of job interviews and offers. These scams can be quite sophisticated and appear legitimate.

Please know that 2K never uses instant messaging apps to contact prospective employees or to conduct interviews.

If you believe you have been a victim of such a scam, you may fill out a complaint form at https://complaint.ic3.gov/ and https://reportfraud.ftc.gov/ detailing as much as possible. We are taking these matters very seriously and apologize for any inconvenience.

Firaxis Games

$$$

Title: Art Management Team

Location: Austin, Texas

The Art Manager will have remarkable leadership skills with the ability to share their knowledge and be a skilled communicator with excellent team management skills They will also have to be able to work independently under pressure to produce results under a tight schedule.

The projects in question are for video games on all platforms – PC, console, mobile. As a key member of the development team, you’ll take charge of the initial concept and see it through to final delivery.

Requirements

Job Responsibilities

  • Defining game’s art style, while complying with the creative vision of the initial art direction
  • Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, concept artists, environment artists, character artists, animation team) by making use of the pertinent visual references, concept art, production design, and atmosphere materials
  • Developing high standards of quality
  • Supervising and approving work completed by the team to ensure that the elements produced comply with the vision for the game, as well as meeting standards for quality
  • Guiding the development and ensuring the maintenance of the flow of artistic tasks
  • Providing guidance and advice to the team, as well as managing freelancers and outside studios, if necessary
  • Ensuring that the artistic framework, schedule and budget are all abided by
  • Employee management

Requirements

  • A minimum of 3+ years of experience as an art manager, or project manager on AAA console/PC projects (games published on mobile platforms are an asset)
  • Excellent artistic and technical skill sets (concept art, illustration, high-resolution sculpting/modelling, UI design)
  • Expertise with 2D/3D next-gen production tools (knowledge of rendering engines and of compositing is an asset)
  • Technical expertise with the main graphics engines on the market (knowledge of iOS platforms is an asset)
  • Able to adapt to different management/data-monitoring systems

Skills And Profile

  • Passionate about video games, with a strong interest for both stylistic and photorealistic art styles
  • Demonstrates mastery of illustration, animation, and 3D design with versatility regarding backgrounds, characters and UI elements
  • Possesses excellent knowledge of the principles behind anatomy and design
  • Possesses a positive track record in terms of developing, mentoring, and managing multidisciplinary graphics teams
  • Excellent knowledge/reasoning when it comes to game development and the realities of production, both from technical and conceptual standpoints
  • Tactful and a strong communicator, able to mobilize and inspire a team
  • Critical with a keen sense of observation, and able to express their ideas
  • Independent, rigorous and equipped with excellent organizational skills

Benefits

  • Competitive remuneration
  • Excellent Holiday entitlement plus public holidays
  • Dynamic and entrepreneurial culture
  • You get to work with the latest technologies
  • You will be working for one of the worlds leading providers of specialist services to the games industry.

Who We Are

PTW is a video games services company which supports video game developers and publishers through outsourced production services. We started 25 years ago and since then, have grown exponentially year-on-year to where we are today. Our history is in gaming, and we are gamers at heart. In our time within the games industry, we have worked on over 1500 titles across all genres and all platforms, including 8 out of the past 10 Game-Of-The-Year-winning titles.

We have grown rapidly over the past few years and now have 35 sites spanning the globe. The PTW umbrella of companies includes SIDE and Orange Rock. SIDE works at the cutting edge of interactive media as a provider of audio services for the global entertainment market. Orange Rock is our in-house game and product development studio.

Welcome to PTW
PTW

$$$

Title: Art Management Team

Location: Austin, Texas

The Art Manager will have remarkable leadership skills with the ability to share their knowledge and be a skilled communicator with excellent team management skills They will also have to be able to work independently under pressure to produce results under a tight schedule.

The projects in question are for video games on all platforms – PC, console, mobile. As a key member of the development team, you’ll take charge of the initial concept and see it through to final delivery.

Requirements

Job Responsibilities

  • Defining game’s art style, while complying with the creative vision of the initial art direction
  • Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, concept artists, environment artists, character artists, animation team) by making use of the pertinent visual references, concept art, production design, and atmosphere materials
  • Developing high standards of quality
  • Supervising and approving work completed by the team to ensure that the elements produced comply with the vision for the game, as well as meeting standards for quality
  • Guiding the development and ensuring the maintenance of the flow of artistic tasks
  • Providing guidance and advice to the team, as well as managing freelancers and outside studios, if necessary
  • Ensuring that the artistic framework, schedule and budget are all abided by
  • Employee management

Requirements

  • A minimum of 3+ years of experience as an art manager, or project manager on AAA console/PC projects (games published on mobile platforms are an asset)
  • Excellent artistic and technical skill sets (concept art, illustration, high-resolution sculpting/modelling, UI design)
  • Expertise with 2D/3D next-gen production tools (knowledge of rendering engines and of compositing is an asset)
  • Technical expertise with the main graphics engines on the market (knowledge of iOS platforms is an asset)
  • Able to adapt to different management/data-monitoring systems

Skills And Profile

  • Passionate about video games, with a strong interest for both stylistic and photorealistic art styles
  • Demonstrates mastery of illustration, animation, and 3D design with versatility regarding backgrounds, characters and UI elements
  • Possesses excellent knowledge of the principles behind anatomy and design
  • Possesses a positive track record in terms of developing, mentoring, and managing multidisciplinary graphics teams
  • Excellent knowledge/reasoning when it comes to game development and the realities of production, both from technical and conceptual standpoints
  • Tactful and a strong communicator, able to mobilize and inspire a team
  • Critical with a keen sense of observation, and able to express their ideas
  • Independent, rigorous and equipped with excellent organizational skills

Benefits

  • Competitive remuneration
  • Excellent Holiday entitlement plus public holidays
  • Dynamic and entrepreneurial culture
  • You get to work with the latest technologies
  • You will be working for one of the worlds leading providers of specialist services to the games industry.

Who We Are

PTW is a video games services company which supports video game developers and publishers through outsourced production services. We started 25 years ago and since then, have grown exponentially year-on-year to where we are today. Our history is in gaming, and we are gamers at heart. In our time within the games industry, we have worked on over 1500 titles across all genres and all platforms, including 8 out of the past 10 Game-Of-The-Year-winning titles.

We have grown rapidly over the past few years and now have 35 sites spanning the globe. The PTW umbrella of companies includes SIDE and Orange Rock. SIDE works at the cutting edge of interactive media as a provider of audio services for the global entertainment market. Orange Rock is our in-house game and product development studio.

Welcome to PTW
PTW

$$$

Title: Art Management Team

Location: Austin, Texas

The Art Manager will have remarkable leadership skills with the ability to share their knowledge and be a skilled communicator with excellent team management skills They will also have to be able to work independently under pressure to produce results under a tight schedule.

The projects in question are for video games on all platforms – PC, console, mobile. As a key member of the development team, you’ll take charge of the initial concept and see it through to final delivery.

Requirements

Job Responsibilities

  • Defining game’s art style, while complying with the creative vision of the initial art direction
  • Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, concept artists, environment artists, character artists, animation team) by making use of the pertinent visual references, concept art, production design, and atmosphere materials
  • Developing high standards of quality
  • Supervising and approving work completed by the team to ensure that the elements produced comply with the vision for the game, as well as meeting standards for quality
  • Guiding the development and ensuring the maintenance of the flow of artistic tasks
  • Providing guidance and advice to the team, as well as managing freelancers and outside studios, if necessary
  • Ensuring that the artistic framework, schedule and budget are all abided by
  • Employee management

Requirements

  • A minimum of 3+ years of experience as an art manager, or project manager on AAA console/PC projects (games published on mobile platforms are an asset)
  • Excellent artistic and technical skill sets (concept art, illustration, high-resolution sculpting/modelling, UI design)
  • Expertise with 2D/3D next-gen production tools (knowledge of rendering engines and of compositing is an asset)
  • Technical expertise with the main graphics engines on the market (knowledge of iOS platforms is an asset)
  • Able to adapt to different management/data-monitoring systems

Skills And Profile

  • Passionate about video games, with a strong interest for both stylistic and photorealistic art styles
  • Demonstrates mastery of illustration, animation, and 3D design with versatility regarding backgrounds, characters and UI elements
  • Possesses excellent knowledge of the principles behind anatomy and design
  • Possesses a positive track record in terms of developing, mentoring, and managing multidisciplinary graphics teams
  • Excellent knowledge/reasoning when it comes to game development and the realities of production, both from technical and conceptual standpoints
  • Tactful and a strong communicator, able to mobilize and inspire a team
  • Critical with a keen sense of observation, and able to express their ideas
  • Independent, rigorous and equipped with excellent organizational skills

Benefits

  • Competitive remuneration
  • Excellent Holiday entitlement plus public holidays
  • Dynamic and entrepreneurial culture
  • You get to work with the latest technologies
  • You will be working for one of the worlds leading providers of specialist services to the games industry.

Who We Are

PTW is a video games services company which supports video game developers and publishers through outsourced production services. We started 25 years ago and since then, have grown exponentially year-on-year to where we are today. Our history is in gaming, and we are gamers at heart. In our time within the games industry, we have worked on over 1500 titles across all genres and all platforms, including 8 out of the past 10 Game-Of-The-Year-winning titles.

We have grown rapidly over the past few years and now have 35 sites spanning the globe. The PTW umbrella of companies includes SIDE and Orange Rock. SIDE works at the cutting edge of interactive media as a provider of audio services for the global entertainment market. Orange Rock is our in-house game and product development studio.

Welcome to PTW
PTW

$$$

Title: Art Management Team

Location: Austin, Texas

The Art Manager will have remarkable leadership skills with the ability to share their knowledge and be a skilled communicator with excellent team management skills They will also have to be able to work independently under pressure to produce results under a tight schedule.

The projects in question are for video games on all platforms – PC, console, mobile. As a key member of the development team, you’ll take charge of the initial concept and see it through to final delivery.

Requirements

Job Responsibilities

  • Defining game’s art style, while complying with the creative vision of the initial art direction
  • Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, concept artists, environment artists, character artists, animation team) by making use of the pertinent visual references, concept art, production design, and atmosphere materials
  • Developing high standards of quality
  • Supervising and approving work completed by the team to ensure that the elements produced comply with the vision for the game, as well as meeting standards for quality
  • Guiding the development and ensuring the maintenance of the flow of artistic tasks
  • Providing guidance and advice to the team, as well as managing freelancers and outside studios, if necessary
  • Ensuring that the artistic framework, schedule and budget are all abided by
  • Employee management

Requirements

  • A minimum of 3+ years of experience as an art manager, or project manager on AAA console/PC projects (games published on mobile platforms are an asset)
  • Excellent artistic and technical skill sets (concept art, illustration, high-resolution sculpting/modelling, UI design)
  • Expertise with 2D/3D next-gen production tools (knowledge of rendering engines and of compositing is an asset)
  • Technical expertise with the main graphics engines on the market (knowledge of iOS platforms is an asset)
  • Able to adapt to different management/data-monitoring systems

Skills And Profile

  • Passionate about video games, with a strong interest for both stylistic and photorealistic art styles
  • Demonstrates mastery of illustration, animation, and 3D design with versatility regarding backgrounds, characters and UI elements
  • Possesses excellent knowledge of the principles behind anatomy and design
  • Possesses a positive track record in terms of developing, mentoring, and managing multidisciplinary graphics teams
  • Excellent knowledge/reasoning when it comes to game development and the realities of production, both from technical and conceptual standpoints
  • Tactful and a strong communicator, able to mobilize and inspire a team
  • Critical with a keen sense of observation, and able to express their ideas
  • Independent, rigorous and equipped with excellent organizational skills

Benefits

  • Competitive remuneration
  • Excellent Holiday entitlement plus public holidays
  • Dynamic and entrepreneurial culture
  • You get to work with the latest technologies
  • You will be working for one of the worlds leading providers of specialist services to the games industry.

Who We Are

PTW is a video games services company which supports video game developers and publishers through outsourced production services. We started 25 years ago and since then, have grown exponentially year-on-year to where we are today. Our history is in gaming, and we are gamers at heart. In our time within the games industry, we have worked on over 1500 titles across all genres and all platforms, including 8 out of the past 10 Game-Of-The-Year-winning titles.

We have grown rapidly over the past few years and now have 35 sites spanning the globe. The PTW umbrella of companies includes SIDE and Orange Rock. SIDE works at the cutting edge of interactive media as a provider of audio services for the global entertainment market. Orange Rock is our in-house game and product development studio.

Welcome to PTW
PTW

$$$

Title: Art Management Team

Location: Austin, Texas

The Art Manager will have remarkable leadership skills with the ability to share their knowledge and be a skilled communicator with excellent team management skills They will also have to be able to work independently under pressure to produce results under a tight schedule.

The projects in question are for video games on all platforms – PC, console, mobile. As a key member of the development team, you’ll take charge of the initial concept and see it through to final delivery.

Requirements

Job Responsibilities

  • Defining game’s art style, while complying with the creative vision of the initial art direction
  • Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, concept artists, environment artists, character artists, animation team) by making use of the pertinent visual references, concept art, production design, and atmosphere materials
  • Developing high standards of quality
  • Supervising and approving work completed by the team to ensure that the elements produced comply with the vision for the game, as well as meeting standards for quality
  • Guiding the development and ensuring the maintenance of the flow of artistic tasks
  • Providing guidance and advice to the team, as well as managing freelancers and outside studios, if necessary
  • Ensuring that the artistic framework, schedule and budget are all abided by
  • Employee management

Requirements

  • A minimum of 3+ years of experience as an art manager, or project manager on AAA console/PC projects (games published on mobile platforms are an asset)
  • Excellent artistic and technical skill sets (concept art, illustration, high-resolution sculpting/modelling, UI design)
  • Expertise with 2D/3D next-gen production tools (knowledge of rendering engines and of compositing is an asset)
  • Technical expertise with the main graphics engines on the market (knowledge of iOS platforms is an asset)
  • Able to adapt to different management/data-monitoring systems

Skills And Profile

  • Passionate about video games, with a strong interest for both stylistic and photorealistic art styles
  • Demonstrates mastery of illustration, animation, and 3D design with versatility regarding backgrounds, characters and UI elements
  • Possesses excellent knowledge of the principles behind anatomy and design
  • Possesses a positive track record in terms of developing, mentoring, and managing multidisciplinary graphics teams
  • Excellent knowledge/reasoning when it comes to game development and the realities of production, both from technical and conceptual standpoints
  • Tactful and a strong communicator, able to mobilize and inspire a team
  • Critical with a keen sense of observation, and able to express their ideas
  • Independent, rigorous and equipped with excellent organizational skills

Benefits

  • Competitive remuneration
  • Excellent Holiday entitlement plus public holidays
  • Dynamic and entrepreneurial culture
  • You get to work with the latest technologies
  • You will be working for one of the worlds leading providers of specialist services to the games industry.

Who We Are

PTW is a video games services company which supports video game developers and publishers through outsourced production services. We started 25 years ago and since then, have grown exponentially year-on-year to where we are today. Our history is in gaming, and we are gamers at heart. In our time within the games industry, we have worked on over 1500 titles across all genres and all platforms, including 8 out of the past 10 Game-Of-The-Year-winning titles.

We have grown rapidly over the past few years and now have 35 sites spanning the globe. The PTW umbrella of companies includes SIDE and Orange Rock. SIDE works at the cutting edge of interactive media as a provider of audio services for the global entertainment market. Orange Rock is our in-house game and product development studio.

Welcome to PTW
PTW

$$$

Title: Art Management Team

Location: Austin, Texas

The Art Manager will have remarkable leadership skills with the ability to share their knowledge and be a skilled communicator with excellent team management skills They will also have to be able to work independently under pressure to produce results under a tight schedule.

The projects in question are for video games on all platforms – PC, console, mobile. As a key member of the development team, you’ll take charge of the initial concept and see it through to final delivery.

Requirements

Job Responsibilities

  • Defining game’s art style, while complying with the creative vision of the initial art direction
  • Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, concept artists, environment artists, character artists, animation team) by making use of the pertinent visual references, concept art, production design, and atmosphere materials
  • Developing high standards of quality
  • Supervising and approving work completed by the team to ensure that the elements produced comply with the vision for the game, as well as meeting standards for quality
  • Guiding the development and ensuring the maintenance of the flow of artistic tasks
  • Providing guidance and advice to the team, as well as managing freelancers and outside studios, if necessary
  • Ensuring that the artistic framework, schedule and budget are all abided by
  • Employee management

Requirements

  • A minimum of 3+ years of experience as an art manager, or project manager on AAA console/PC projects (games published on mobile platforms are an asset)
  • Excellent artistic and technical skill sets (concept art, illustration, high-resolution sculpting/modelling, UI design)
  • Expertise with 2D/3D next-gen production tools (knowledge of rendering engines and of compositing is an asset)
  • Technical expertise with the main graphics engines on the market (knowledge of iOS platforms is an asset)
  • Able to adapt to different management/data-monitoring systems

Skills And Profile

  • Passionate about video games, with a strong interest for both stylistic and photorealistic art styles
  • Demonstrates mastery of illustration, animation, and 3D design with versatility regarding backgrounds, characters and UI elements
  • Possesses excellent knowledge of the principles behind anatomy and design
  • Possesses a positive track record in terms of developing, mentoring, and managing multidisciplinary graphics teams
  • Excellent knowledge/reasoning when it comes to game development and the realities of production, both from technical and conceptual standpoints
  • Tactful and a strong communicator, able to mobilize and inspire a team
  • Critical with a keen sense of observation, and able to express their ideas
  • Independent, rigorous and equipped with excellent organizational skills

Benefits

  • Competitive remuneration
  • Excellent Holiday entitlement plus public holidays
  • Dynamic and entrepreneurial culture
  • You get to work with the latest technologies
  • You will be working for one of the worlds leading providers of specialist services to the games industry.

Who We Are

PTW is a video games services company which supports video game developers and publishers through outsourced production services. We started 25 years ago and since then, have grown exponentially year-on-year to where we are today. Our history is in gaming, and we are gamers at heart. In our time within the games industry, we have worked on over 1500 titles across all genres and all platforms, including 8 out of the past 10 Game-Of-The-Year-winning titles.

We have grown rapidly over the past few years and now have 35 sites spanning the globe. The PTW umbrella of companies includes SIDE and Orange Rock. SIDE works at the cutting edge of interactive media as a provider of audio services for the global entertainment market. Orange Rock is our in-house game and product development studio.

Welcome to PTW
PTW

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