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Find the latest General Staff Jobs on Project Casting.

Production Types

Job Types

Skills

  • Staff / Crew
$$$

Who We Are

MAKE LIFE EPIC

Founded in 1996, Firaxis Games is a world-renowned game development studio with an unwavering mission to “build games that stand the test of time”. The name Firaxis, a fusion of “fiery” and “axis,” communicates the company’s dynamic development process that results in the creation of ground breaking titles with unparalleled gameplay delivered to gamers around the world. Under the creative direction of industry legend Sid Meier, Firaxis has released dozens of hit games on multiple platforms and is recognized as an industry leader in game development.

Core Values

GAMEPLAY FIRST

Let gameplay drive decision making

BE ACCOUNTABLE

Deliver great work for the studio, the team & yourself

PEOPLE FOCUSED

Maintain an environment where people are happy

EMBRACE ENTHUSIASM

Find opportunities to contribute and collaborate

WORK SMART

Put effort where it pays off the most

What You Will Do

Firaxis is looking for an experienced, passionate, and empathetic Executive Producer (EP) to partner and collaborate closely with the Creative Director, overseeing the development of our highly valuable IP. In this role, you will lead and empower a large development team while supporting a healthy and collaborative team culture from the earliest stages of the project through launch and post launch.

The EP will have outstanding communication and teamwork skills and will oversee the roadmap, successful planning and execution for the IP and projects, translating the development needs into efficient pipelines and production strategies. Working with FXS leadership the EP will evaluate and provide input on new franchise opportunities, SKU and platform development, entry into new markets, licensing, and marketing opportunities that help drive franchise performance.

Pairing with the Creative Director the EP will be responsible for communicating the franchise and product vision to key stakeholders and team members as well as be a direct line of communication to our publisher. The EP will articulate and champion the vision to 3 rd parties, the media and other external parties as needed.

Responsibilities

  • Accountable for product quality. Ensures that game features and functionality support creative pillars and strategic goals.
  • Build and preserve a healthy and creative environment. Motivate and empower the team and help ensure they are reaching their goals collectively as a team and as individuals.
  • Work with Firaxis leadership team to formulate strategies and operating plans for the development team and executes or adjusts the operating plans based on performance or changes in market plans
  • Oversees and directs the work of the production team consisting of managing and review of direct reports/senior leads. Manages and mentors members of the production team.
  • Assist in creating and sustaining related budgets and cost forecasts for each project.
  • Partner with supporting functional teams, including marketing, publishing, licensing, finance, customer service and quality assurance
  • Recognize and contribute to company goals and core values while bringing a collaborative and positive approach to all project related activities
  • Create schedules with internal and external teams/team leads and with executive management
  • Work with Development Director to manage projects to schedule, highlighting task priorities, departmental interdependencies, and resource issues/risks.
  • Comprehend and strategize for all project deliverables, including internally and externally required build and marketing/PR needs.
  • Detects production issues and conflicts between schedule, cost, and project scope targets and offering solutions.

Required Qualifications

  • Typically has 10 or more years of experience with 5 or more years of management experience.
  • Proven experience leading and shipping AAA PC and console games.
  • Has managed production staff directly
  • Has been a key contributor to multiple game projects
  • A passion for games and game development
  • Strong understanding of video game development and the video game market as a whole
  • Ability to identify and recommend improvements to the development process
  • Ability to negotiate and form consensus, define and drive action items.
  • Demonstrable ability to develop complex project roadmaps and staffing plans
  • Experience defining and implementing development processes
  • Skilled at clearly and concisely communicating information across large, distributed teams as well as keeping external groups notified of change
  • Skilled in JIRA, MS and Google Office Suites; Excel and Google Sheets in particular.
  • Strong leadership skills and the ability to mentor others
  • Ability to handle high pressure situations and have strong prioritization skills
  • Must be punctual, proactive, and have a strong work ethic
  • Able to work in a team environment

Studio Legacy

Named World’s #1 Developer of the Year by Game Informer Magazine in 2012, Firaxis is very proud of its legacy of developing award-winning titles. We have won multiple BAFTAs, D.I.C.E Awards, Game of the Year titles, and category awards (from “Best Strategy Game” to “Best PC Game”) across our products.

Additionally, our company was also featured in SmartCEO’s “Best-Run Book” for company culture and praised for a focus on “family, fun and flexibility.” Firaxis was also named a finalist in SmartCEO’s Healthiest Company Awards for 2016.

Firaxis Games prides itself on maintaining a quality of life inside and outside the studio – when our team members are happy and healthy, creativity can thrive. We offer boot camp fitness and yoga classes at the office, a free gym with shower, regularly catered lunches and breakfasts, biweekly Friday Happy Hours, company events and parties, and a “FunZone” complete with billiards, foosball, video games, and tabletop gaming space. We are also a philanthropic studio and offer employees the chance to volunteer with local charities and nonprofits throughout the year.

Full time employees can also take advantage of Medical, Dental, and Vision coverage, 401K retirement savings, a wellbeing initiative with the opportunity to earn cash rewards, an Employee Assistance Program, and paid time off and paid holidays.

SECURITY NOTICE – We have recently been made aware of increasing occurrences of bad actors posing as company HR personnel to gain information from “potential candidates”, in the form of job interviews and offers. These scams can be quite sophisticated and appear legitimate.

Please know that 2K never uses instant messaging apps to contact prospective employees or to conduct interviews.

If you believe you have been a victim of such a scam, you may fill out a complaint form at https://complaint.ic3.gov/ and https://reportfraud.ftc.gov/ detailing as much as possible. We are taking these matters very seriously and apologize for any inconvenience.

Firaxis Games

$$$

Title: Art Management Team

Location: Austin, Texas

The Art Manager will have remarkable leadership skills with the ability to share their knowledge and be a skilled communicator with excellent team management skills They will also have to be able to work independently under pressure to produce results under a tight schedule.

The projects in question are for video games on all platforms – PC, console, mobile. As a key member of the development team, you’ll take charge of the initial concept and see it through to final delivery.

Requirements

Job Responsibilities

  • Defining game’s art style, while complying with the creative vision of the initial art direction
  • Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, concept artists, environment artists, character artists, animation team) by making use of the pertinent visual references, concept art, production design, and atmosphere materials
  • Developing high standards of quality
  • Supervising and approving work completed by the team to ensure that the elements produced comply with the vision for the game, as well as meeting standards for quality
  • Guiding the development and ensuring the maintenance of the flow of artistic tasks
  • Providing guidance and advice to the team, as well as managing freelancers and outside studios, if necessary
  • Ensuring that the artistic framework, schedule and budget are all abided by
  • Employee management

Requirements

  • A minimum of 3+ years of experience as an art manager, or project manager on AAA console/PC projects (games published on mobile platforms are an asset)
  • Excellent artistic and technical skill sets (concept art, illustration, high-resolution sculpting/modelling, UI design)
  • Expertise with 2D/3D next-gen production tools (knowledge of rendering engines and of compositing is an asset)
  • Technical expertise with the main graphics engines on the market (knowledge of iOS platforms is an asset)
  • Able to adapt to different management/data-monitoring systems

Skills And Profile

  • Passionate about video games, with a strong interest for both stylistic and photorealistic art styles
  • Demonstrates mastery of illustration, animation, and 3D design with versatility regarding backgrounds, characters and UI elements
  • Possesses excellent knowledge of the principles behind anatomy and design
  • Possesses a positive track record in terms of developing, mentoring, and managing multidisciplinary graphics teams
  • Excellent knowledge/reasoning when it comes to game development and the realities of production, both from technical and conceptual standpoints
  • Tactful and a strong communicator, able to mobilize and inspire a team
  • Critical with a keen sense of observation, and able to express their ideas
  • Independent, rigorous and equipped with excellent organizational skills

Benefits

  • Competitive remuneration
  • Excellent Holiday entitlement plus public holidays
  • Dynamic and entrepreneurial culture
  • You get to work with the latest technologies
  • You will be working for one of the worlds leading providers of specialist services to the games industry.

Who We Are

PTW is a video games services company which supports video game developers and publishers through outsourced production services. We started 25 years ago and since then, have grown exponentially year-on-year to where we are today. Our history is in gaming, and we are gamers at heart. In our time within the games industry, we have worked on over 1500 titles across all genres and all platforms, including 8 out of the past 10 Game-Of-The-Year-winning titles.

We have grown rapidly over the past few years and now have 35 sites spanning the globe. The PTW umbrella of companies includes SIDE and Orange Rock. SIDE works at the cutting edge of interactive media as a provider of audio services for the global entertainment market. Orange Rock is our in-house game and product development studio.

Welcome to PTW
PTW

$$$

Title: Art Management Team

Location: Austin, Texas

The Art Manager will have remarkable leadership skills with the ability to share their knowledge and be a skilled communicator with excellent team management skills They will also have to be able to work independently under pressure to produce results under a tight schedule.

The projects in question are for video games on all platforms – PC, console, mobile. As a key member of the development team, you’ll take charge of the initial concept and see it through to final delivery.

Requirements

Job Responsibilities

  • Defining game’s art style, while complying with the creative vision of the initial art direction
  • Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, concept artists, environment artists, character artists, animation team) by making use of the pertinent visual references, concept art, production design, and atmosphere materials
  • Developing high standards of quality
  • Supervising and approving work completed by the team to ensure that the elements produced comply with the vision for the game, as well as meeting standards for quality
  • Guiding the development and ensuring the maintenance of the flow of artistic tasks
  • Providing guidance and advice to the team, as well as managing freelancers and outside studios, if necessary
  • Ensuring that the artistic framework, schedule and budget are all abided by
  • Employee management

Requirements

  • A minimum of 3+ years of experience as an art manager, or project manager on AAA console/PC projects (games published on mobile platforms are an asset)
  • Excellent artistic and technical skill sets (concept art, illustration, high-resolution sculpting/modelling, UI design)
  • Expertise with 2D/3D next-gen production tools (knowledge of rendering engines and of compositing is an asset)
  • Technical expertise with the main graphics engines on the market (knowledge of iOS platforms is an asset)
  • Able to adapt to different management/data-monitoring systems

Skills And Profile

  • Passionate about video games, with a strong interest for both stylistic and photorealistic art styles
  • Demonstrates mastery of illustration, animation, and 3D design with versatility regarding backgrounds, characters and UI elements
  • Possesses excellent knowledge of the principles behind anatomy and design
  • Possesses a positive track record in terms of developing, mentoring, and managing multidisciplinary graphics teams
  • Excellent knowledge/reasoning when it comes to game development and the realities of production, both from technical and conceptual standpoints
  • Tactful and a strong communicator, able to mobilize and inspire a team
  • Critical with a keen sense of observation, and able to express their ideas
  • Independent, rigorous and equipped with excellent organizational skills

Benefits

  • Competitive remuneration
  • Excellent Holiday entitlement plus public holidays
  • Dynamic and entrepreneurial culture
  • You get to work with the latest technologies
  • You will be working for one of the worlds leading providers of specialist services to the games industry.

Who We Are

PTW is a video games services company which supports video game developers and publishers through outsourced production services. We started 25 years ago and since then, have grown exponentially year-on-year to where we are today. Our history is in gaming, and we are gamers at heart. In our time within the games industry, we have worked on over 1500 titles across all genres and all platforms, including 8 out of the past 10 Game-Of-The-Year-winning titles.

We have grown rapidly over the past few years and now have 35 sites spanning the globe. The PTW umbrella of companies includes SIDE and Orange Rock. SIDE works at the cutting edge of interactive media as a provider of audio services for the global entertainment market. Orange Rock is our in-house game and product development studio.

Welcome to PTW
PTW

$$$

Title: Art Management Team

Location: Austin, Texas

The Art Manager will have remarkable leadership skills with the ability to share their knowledge and be a skilled communicator with excellent team management skills They will also have to be able to work independently under pressure to produce results under a tight schedule.

The projects in question are for video games on all platforms – PC, console, mobile. As a key member of the development team, you’ll take charge of the initial concept and see it through to final delivery.

Requirements

Job Responsibilities

  • Defining game’s art style, while complying with the creative vision of the initial art direction
  • Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, concept artists, environment artists, character artists, animation team) by making use of the pertinent visual references, concept art, production design, and atmosphere materials
  • Developing high standards of quality
  • Supervising and approving work completed by the team to ensure that the elements produced comply with the vision for the game, as well as meeting standards for quality
  • Guiding the development and ensuring the maintenance of the flow of artistic tasks
  • Providing guidance and advice to the team, as well as managing freelancers and outside studios, if necessary
  • Ensuring that the artistic framework, schedule and budget are all abided by
  • Employee management

Requirements

  • A minimum of 3+ years of experience as an art manager, or project manager on AAA console/PC projects (games published on mobile platforms are an asset)
  • Excellent artistic and technical skill sets (concept art, illustration, high-resolution sculpting/modelling, UI design)
  • Expertise with 2D/3D next-gen production tools (knowledge of rendering engines and of compositing is an asset)
  • Technical expertise with the main graphics engines on the market (knowledge of iOS platforms is an asset)
  • Able to adapt to different management/data-monitoring systems

Skills And Profile

  • Passionate about video games, with a strong interest for both stylistic and photorealistic art styles
  • Demonstrates mastery of illustration, animation, and 3D design with versatility regarding backgrounds, characters and UI elements
  • Possesses excellent knowledge of the principles behind anatomy and design
  • Possesses a positive track record in terms of developing, mentoring, and managing multidisciplinary graphics teams
  • Excellent knowledge/reasoning when it comes to game development and the realities of production, both from technical and conceptual standpoints
  • Tactful and a strong communicator, able to mobilize and inspire a team
  • Critical with a keen sense of observation, and able to express their ideas
  • Independent, rigorous and equipped with excellent organizational skills

Benefits

  • Competitive remuneration
  • Excellent Holiday entitlement plus public holidays
  • Dynamic and entrepreneurial culture
  • You get to work with the latest technologies
  • You will be working for one of the worlds leading providers of specialist services to the games industry.

Who We Are

PTW is a video games services company which supports video game developers and publishers through outsourced production services. We started 25 years ago and since then, have grown exponentially year-on-year to where we are today. Our history is in gaming, and we are gamers at heart. In our time within the games industry, we have worked on over 1500 titles across all genres and all platforms, including 8 out of the past 10 Game-Of-The-Year-winning titles.

We have grown rapidly over the past few years and now have 35 sites spanning the globe. The PTW umbrella of companies includes SIDE and Orange Rock. SIDE works at the cutting edge of interactive media as a provider of audio services for the global entertainment market. Orange Rock is our in-house game and product development studio.

Welcome to PTW
PTW

$$$

Title: Art Management Team

Location: Austin, Texas

The Art Manager will have remarkable leadership skills with the ability to share their knowledge and be a skilled communicator with excellent team management skills They will also have to be able to work independently under pressure to produce results under a tight schedule.

The projects in question are for video games on all platforms – PC, console, mobile. As a key member of the development team, you’ll take charge of the initial concept and see it through to final delivery.

Requirements

Job Responsibilities

  • Defining game’s art style, while complying with the creative vision of the initial art direction
  • Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, concept artists, environment artists, character artists, animation team) by making use of the pertinent visual references, concept art, production design, and atmosphere materials
  • Developing high standards of quality
  • Supervising and approving work completed by the team to ensure that the elements produced comply with the vision for the game, as well as meeting standards for quality
  • Guiding the development and ensuring the maintenance of the flow of artistic tasks
  • Providing guidance and advice to the team, as well as managing freelancers and outside studios, if necessary
  • Ensuring that the artistic framework, schedule and budget are all abided by
  • Employee management

Requirements

  • A minimum of 3+ years of experience as an art manager, or project manager on AAA console/PC projects (games published on mobile platforms are an asset)
  • Excellent artistic and technical skill sets (concept art, illustration, high-resolution sculpting/modelling, UI design)
  • Expertise with 2D/3D next-gen production tools (knowledge of rendering engines and of compositing is an asset)
  • Technical expertise with the main graphics engines on the market (knowledge of iOS platforms is an asset)
  • Able to adapt to different management/data-monitoring systems

Skills And Profile

  • Passionate about video games, with a strong interest for both stylistic and photorealistic art styles
  • Demonstrates mastery of illustration, animation, and 3D design with versatility regarding backgrounds, characters and UI elements
  • Possesses excellent knowledge of the principles behind anatomy and design
  • Possesses a positive track record in terms of developing, mentoring, and managing multidisciplinary graphics teams
  • Excellent knowledge/reasoning when it comes to game development and the realities of production, both from technical and conceptual standpoints
  • Tactful and a strong communicator, able to mobilize and inspire a team
  • Critical with a keen sense of observation, and able to express their ideas
  • Independent, rigorous and equipped with excellent organizational skills

Benefits

  • Competitive remuneration
  • Excellent Holiday entitlement plus public holidays
  • Dynamic and entrepreneurial culture
  • You get to work with the latest technologies
  • You will be working for one of the worlds leading providers of specialist services to the games industry.

Who We Are

PTW is a video games services company which supports video game developers and publishers through outsourced production services. We started 25 years ago and since then, have grown exponentially year-on-year to where we are today. Our history is in gaming, and we are gamers at heart. In our time within the games industry, we have worked on over 1500 titles across all genres and all platforms, including 8 out of the past 10 Game-Of-The-Year-winning titles.

We have grown rapidly over the past few years and now have 35 sites spanning the globe. The PTW umbrella of companies includes SIDE and Orange Rock. SIDE works at the cutting edge of interactive media as a provider of audio services for the global entertainment market. Orange Rock is our in-house game and product development studio.

Welcome to PTW
PTW

$$$

Title: Art Management Team

Location: Austin, Texas

The Art Manager will have remarkable leadership skills with the ability to share their knowledge and be a skilled communicator with excellent team management skills They will also have to be able to work independently under pressure to produce results under a tight schedule.

The projects in question are for video games on all platforms – PC, console, mobile. As a key member of the development team, you’ll take charge of the initial concept and see it through to final delivery.

Requirements

Job Responsibilities

  • Defining game’s art style, while complying with the creative vision of the initial art direction
  • Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, concept artists, environment artists, character artists, animation team) by making use of the pertinent visual references, concept art, production design, and atmosphere materials
  • Developing high standards of quality
  • Supervising and approving work completed by the team to ensure that the elements produced comply with the vision for the game, as well as meeting standards for quality
  • Guiding the development and ensuring the maintenance of the flow of artistic tasks
  • Providing guidance and advice to the team, as well as managing freelancers and outside studios, if necessary
  • Ensuring that the artistic framework, schedule and budget are all abided by
  • Employee management

Requirements

  • A minimum of 3+ years of experience as an art manager, or project manager on AAA console/PC projects (games published on mobile platforms are an asset)
  • Excellent artistic and technical skill sets (concept art, illustration, high-resolution sculpting/modelling, UI design)
  • Expertise with 2D/3D next-gen production tools (knowledge of rendering engines and of compositing is an asset)
  • Technical expertise with the main graphics engines on the market (knowledge of iOS platforms is an asset)
  • Able to adapt to different management/data-monitoring systems

Skills And Profile

  • Passionate about video games, with a strong interest for both stylistic and photorealistic art styles
  • Demonstrates mastery of illustration, animation, and 3D design with versatility regarding backgrounds, characters and UI elements
  • Possesses excellent knowledge of the principles behind anatomy and design
  • Possesses a positive track record in terms of developing, mentoring, and managing multidisciplinary graphics teams
  • Excellent knowledge/reasoning when it comes to game development and the realities of production, both from technical and conceptual standpoints
  • Tactful and a strong communicator, able to mobilize and inspire a team
  • Critical with a keen sense of observation, and able to express their ideas
  • Independent, rigorous and equipped with excellent organizational skills

Benefits

  • Competitive remuneration
  • Excellent Holiday entitlement plus public holidays
  • Dynamic and entrepreneurial culture
  • You get to work with the latest technologies
  • You will be working for one of the worlds leading providers of specialist services to the games industry.

Who We Are

PTW is a video games services company which supports video game developers and publishers through outsourced production services. We started 25 years ago and since then, have grown exponentially year-on-year to where we are today. Our history is in gaming, and we are gamers at heart. In our time within the games industry, we have worked on over 1500 titles across all genres and all platforms, including 8 out of the past 10 Game-Of-The-Year-winning titles.

We have grown rapidly over the past few years and now have 35 sites spanning the globe. The PTW umbrella of companies includes SIDE and Orange Rock. SIDE works at the cutting edge of interactive media as a provider of audio services for the global entertainment market. Orange Rock is our in-house game and product development studio.

Welcome to PTW
PTW

$$$

Title: Art Management Team

Location: Austin, Texas

The Art Manager will have remarkable leadership skills with the ability to share their knowledge and be a skilled communicator with excellent team management skills They will also have to be able to work independently under pressure to produce results under a tight schedule.

The projects in question are for video games on all platforms – PC, console, mobile. As a key member of the development team, you’ll take charge of the initial concept and see it through to final delivery.

Requirements

Job Responsibilities

  • Defining game’s art style, while complying with the creative vision of the initial art direction
  • Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, concept artists, environment artists, character artists, animation team) by making use of the pertinent visual references, concept art, production design, and atmosphere materials
  • Developing high standards of quality
  • Supervising and approving work completed by the team to ensure that the elements produced comply with the vision for the game, as well as meeting standards for quality
  • Guiding the development and ensuring the maintenance of the flow of artistic tasks
  • Providing guidance and advice to the team, as well as managing freelancers and outside studios, if necessary
  • Ensuring that the artistic framework, schedule and budget are all abided by
  • Employee management

Requirements

  • A minimum of 3+ years of experience as an art manager, or project manager on AAA console/PC projects (games published on mobile platforms are an asset)
  • Excellent artistic and technical skill sets (concept art, illustration, high-resolution sculpting/modelling, UI design)
  • Expertise with 2D/3D next-gen production tools (knowledge of rendering engines and of compositing is an asset)
  • Technical expertise with the main graphics engines on the market (knowledge of iOS platforms is an asset)
  • Able to adapt to different management/data-monitoring systems

Skills And Profile

  • Passionate about video games, with a strong interest for both stylistic and photorealistic art styles
  • Demonstrates mastery of illustration, animation, and 3D design with versatility regarding backgrounds, characters and UI elements
  • Possesses excellent knowledge of the principles behind anatomy and design
  • Possesses a positive track record in terms of developing, mentoring, and managing multidisciplinary graphics teams
  • Excellent knowledge/reasoning when it comes to game development and the realities of production, both from technical and conceptual standpoints
  • Tactful and a strong communicator, able to mobilize and inspire a team
  • Critical with a keen sense of observation, and able to express their ideas
  • Independent, rigorous and equipped with excellent organizational skills

Benefits

  • Competitive remuneration
  • Excellent Holiday entitlement plus public holidays
  • Dynamic and entrepreneurial culture
  • You get to work with the latest technologies
  • You will be working for one of the worlds leading providers of specialist services to the games industry.

Who We Are

PTW is a video games services company which supports video game developers and publishers through outsourced production services. We started 25 years ago and since then, have grown exponentially year-on-year to where we are today. Our history is in gaming, and we are gamers at heart. In our time within the games industry, we have worked on over 1500 titles across all genres and all platforms, including 8 out of the past 10 Game-Of-The-Year-winning titles.

We have grown rapidly over the past few years and now have 35 sites spanning the globe. The PTW umbrella of companies includes SIDE and Orange Rock. SIDE works at the cutting edge of interactive media as a provider of audio services for the global entertainment market. Orange Rock is our in-house game and product development studio.

Welcome to PTW
PTW

$$$

Title: Art Management Team

Location: Austin, Texas

The Art Manager will have remarkable leadership skills with the ability to share their knowledge and be a skilled communicator with excellent team management skills They will also have to be able to work independently under pressure to produce results under a tight schedule.

The projects in question are for video games on all platforms – PC, console, mobile. As a key member of the development team, you’ll take charge of the initial concept and see it through to final delivery.

Requirements

Job Responsibilities

  • Defining game’s art style, while complying with the creative vision of the initial art direction
  • Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, concept artists, environment artists, character artists, animation team) by making use of the pertinent visual references, concept art, production design, and atmosphere materials
  • Developing high standards of quality
  • Supervising and approving work completed by the team to ensure that the elements produced comply with the vision for the game, as well as meeting standards for quality
  • Guiding the development and ensuring the maintenance of the flow of artistic tasks
  • Providing guidance and advice to the team, as well as managing freelancers and outside studios, if necessary
  • Ensuring that the artistic framework, schedule and budget are all abided by
  • Employee management

Requirements

  • A minimum of 3+ years of experience as an art manager, or project manager on AAA console/PC projects (games published on mobile platforms are an asset)
  • Excellent artistic and technical skill sets (concept art, illustration, high-resolution sculpting/modelling, UI design)
  • Expertise with 2D/3D next-gen production tools (knowledge of rendering engines and of compositing is an asset)
  • Technical expertise with the main graphics engines on the market (knowledge of iOS platforms is an asset)
  • Able to adapt to different management/data-monitoring systems

Skills And Profile

  • Passionate about video games, with a strong interest for both stylistic and photorealistic art styles
  • Demonstrates mastery of illustration, animation, and 3D design with versatility regarding backgrounds, characters and UI elements
  • Possesses excellent knowledge of the principles behind anatomy and design
  • Possesses a positive track record in terms of developing, mentoring, and managing multidisciplinary graphics teams
  • Excellent knowledge/reasoning when it comes to game development and the realities of production, both from technical and conceptual standpoints
  • Tactful and a strong communicator, able to mobilize and inspire a team
  • Critical with a keen sense of observation, and able to express their ideas
  • Independent, rigorous and equipped with excellent organizational skills

Benefits

  • Competitive remuneration
  • Excellent Holiday entitlement plus public holidays
  • Dynamic and entrepreneurial culture
  • You get to work with the latest technologies
  • You will be working for one of the worlds leading providers of specialist services to the games industry.

Who We Are

PTW is a video games services company which supports video game developers and publishers through outsourced production services. We started 25 years ago and since then, have grown exponentially year-on-year to where we are today. Our history is in gaming, and we are gamers at heart. In our time within the games industry, we have worked on over 1500 titles across all genres and all platforms, including 8 out of the past 10 Game-Of-The-Year-winning titles.

We have grown rapidly over the past few years and now have 35 sites spanning the globe. The PTW umbrella of companies includes SIDE and Orange Rock. SIDE works at the cutting edge of interactive media as a provider of audio services for the global entertainment market. Orange Rock is our in-house game and product development studio.

Welcome to PTW
PTW

$$$

Title: Art Management Team

Location: Austin, Texas

The Art Manager will have remarkable leadership skills with the ability to share their knowledge and be a skilled communicator with excellent team management skills They will also have to be able to work independently under pressure to produce results under a tight schedule.

The projects in question are for video games on all platforms – PC, console, mobile. As a key member of the development team, you’ll take charge of the initial concept and see it through to final delivery.

Requirements

Job Responsibilities

  • Defining game’s art style, while complying with the creative vision of the initial art direction
  • Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, concept artists, environment artists, character artists, animation team) by making use of the pertinent visual references, concept art, production design, and atmosphere materials
  • Developing high standards of quality
  • Supervising and approving work completed by the team to ensure that the elements produced comply with the vision for the game, as well as meeting standards for quality
  • Guiding the development and ensuring the maintenance of the flow of artistic tasks
  • Providing guidance and advice to the team, as well as managing freelancers and outside studios, if necessary
  • Ensuring that the artistic framework, schedule and budget are all abided by
  • Employee management

Requirements

  • A minimum of 3+ years of experience as an art manager, or project manager on AAA console/PC projects (games published on mobile platforms are an asset)
  • Excellent artistic and technical skill sets (concept art, illustration, high-resolution sculpting/modelling, UI design)
  • Expertise with 2D/3D next-gen production tools (knowledge of rendering engines and of compositing is an asset)
  • Technical expertise with the main graphics engines on the market (knowledge of iOS platforms is an asset)
  • Able to adapt to different management/data-monitoring systems

Skills And Profile

  • Passionate about video games, with a strong interest for both stylistic and photorealistic art styles
  • Demonstrates mastery of illustration, animation, and 3D design with versatility regarding backgrounds, characters and UI elements
  • Possesses excellent knowledge of the principles behind anatomy and design
  • Possesses a positive track record in terms of developing, mentoring, and managing multidisciplinary graphics teams
  • Excellent knowledge/reasoning when it comes to game development and the realities of production, both from technical and conceptual standpoints
  • Tactful and a strong communicator, able to mobilize and inspire a team
  • Critical with a keen sense of observation, and able to express their ideas
  • Independent, rigorous and equipped with excellent organizational skills

Benefits

  • Competitive remuneration
  • Excellent Holiday entitlement plus public holidays
  • Dynamic and entrepreneurial culture
  • You get to work with the latest technologies
  • You will be working for one of the worlds leading providers of specialist services to the games industry.

Who We Are

PTW is a video games services company which supports video game developers and publishers through outsourced production services. We started 25 years ago and since then, have grown exponentially year-on-year to where we are today. Our history is in gaming, and we are gamers at heart. In our time within the games industry, we have worked on over 1500 titles across all genres and all platforms, including 8 out of the past 10 Game-Of-The-Year-winning titles.

We have grown rapidly over the past few years and now have 35 sites spanning the globe. The PTW umbrella of companies includes SIDE and Orange Rock. SIDE works at the cutting edge of interactive media as a provider of audio services for the global entertainment market. Orange Rock is our in-house game and product development studio.

Welcome to PTW
PTW

$$$

Title: Art Management Team

Location: Austin, Texas

The Art Manager will have remarkable leadership skills with the ability to share their knowledge and be a skilled communicator with excellent team management skills They will also have to be able to work independently under pressure to produce results under a tight schedule.

The projects in question are for video games on all platforms – PC, console, mobile. As a key member of the development team, you’ll take charge of the initial concept and see it through to final delivery.

Requirements

Job Responsibilities

  • Defining game’s art style, while complying with the creative vision of the initial art direction
  • Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, concept artists, environment artists, character artists, animation team) by making use of the pertinent visual references, concept art, production design, and atmosphere materials
  • Developing high standards of quality
  • Supervising and approving work completed by the team to ensure that the elements produced comply with the vision for the game, as well as meeting standards for quality
  • Guiding the development and ensuring the maintenance of the flow of artistic tasks
  • Providing guidance and advice to the team, as well as managing freelancers and outside studios, if necessary
  • Ensuring that the artistic framework, schedule and budget are all abided by
  • Employee management

Requirements

  • A minimum of 3+ years of experience as an art manager, or project manager on AAA console/PC projects (games published on mobile platforms are an asset)
  • Excellent artistic and technical skill sets (concept art, illustration, high-resolution sculpting/modelling, UI design)
  • Expertise with 2D/3D next-gen production tools (knowledge of rendering engines and of compositing is an asset)
  • Technical expertise with the main graphics engines on the market (knowledge of iOS platforms is an asset)
  • Able to adapt to different management/data-monitoring systems

Skills And Profile

  • Passionate about video games, with a strong interest for both stylistic and photorealistic art styles
  • Demonstrates mastery of illustration, animation, and 3D design with versatility regarding backgrounds, characters and UI elements
  • Possesses excellent knowledge of the principles behind anatomy and design
  • Possesses a positive track record in terms of developing, mentoring, and managing multidisciplinary graphics teams
  • Excellent knowledge/reasoning when it comes to game development and the realities of production, both from technical and conceptual standpoints
  • Tactful and a strong communicator, able to mobilize and inspire a team
  • Critical with a keen sense of observation, and able to express their ideas
  • Independent, rigorous and equipped with excellent organizational skills

Benefits

  • Competitive remuneration
  • Excellent Holiday entitlement plus public holidays
  • Dynamic and entrepreneurial culture
  • You get to work with the latest technologies
  • You will be working for one of the worlds leading providers of specialist services to the games industry.

Who We Are

PTW is a video games services company which supports video game developers and publishers through outsourced production services. We started 25 years ago and since then, have grown exponentially year-on-year to where we are today. Our history is in gaming, and we are gamers at heart. In our time within the games industry, we have worked on over 1500 titles across all genres and all platforms, including 8 out of the past 10 Game-Of-The-Year-winning titles.

We have grown rapidly over the past few years and now have 35 sites spanning the globe. The PTW umbrella of companies includes SIDE and Orange Rock. SIDE works at the cutting edge of interactive media as a provider of audio services for the global entertainment market. Orange Rock is our in-house game and product development studio.

Welcome to PTW
PTW

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