Are you an experienced Art Director with strong 3D skills and a passion for defining distinctive visual styles in games?
Join a close‑knit development team creating a new 3D title, where you’ll lead the artistic direction from concept through production. This full‑time role is based in downtown Toronto with hybrid flexibility, offering the chance to shape the entire visual identity of an original game.
About the role
You will establish and guide the visual direction of a new game, overseeing all aspects of art creation from early concepts to in‑game implementation. Working closely with designers, programmers and production, you’ll define an original art style, develop pipelines, mentor artists and ensure cohesive, high‑quality visuals across every asset. You will also support marketing efforts with key art and promotional materials.
What you’ll do
- Define and develop an original visual style for a new 3D project
- Create high‑quality 3D assets and 2D concept art
- Establish and oversee the full art pipeline from concept to implementation
- Provide direction, feedback and mentorship to the art team
- Create key art for marketing, pitches and promotional materials
- Collaborate with cross‑disciplinary teams to ensure stylistic consistency
- Serve as the primary decision‑maker for all art‑related topics
What we’re looking for:
Experience
- 6+ years of experience as a 3D artist, art director or in a similar art leadership role
- Demonstrated experience guiding or maintaining a unified visual style
- Portfolio showcasing diverse, high‑quality artwork
- Based in or willing to relocate to the Greater Toronto Area
- Able to work on‑site three days per week
- Legally authorized to work in Canada
Skills
- Strong 3D art capabilities with the ability to create or guide 2D concept work
- Proficiency in modeling, texturing and implementing assets in Unity
- Strong understanding of lighting, shading and rendering techniques
- Expertise in Autodesk Maya and Adobe Photoshop
- Ability to solve visual and technical challenges creatively and efficiently
- Excellent communication skills and clear articulation of artistic vision
Nice to have
- Animation experience or understanding of motion principles
- Knowledge of UX/UI design principles
- Familiarity with scripting languages such as Python, MEL, MAXScript or programming languages like C++ or C#
Working style / behaviours
- Highly collaborative with strong leadership abilities
- Detail‑oriented, creative and consistent in visual decision‑making
- Comfortable owning art direction from concept through production
- Strong mentor who elevates team quality and cohesion
Why join
- Opportunity to define the look and feel of an entirely new game
- Collaborative, supportive creative team
- Hybrid working environment with a downtown studio
- Influence across multiple stages of game and marketing development
- Chance to shape a strong artistic identity within a new IP
Related jobs:
Are you an experienced Art Director with strong 3D skills and a passion for defining distinctive visual styles in games?
Join a close‑knit development team creating a new 3D title, where you’ll lead the artistic direction from concept through production. This full‑time role is based in downtown Toronto with hybrid flexibility, offering the chance to shape the entire visual identity of an original game.
About the role
You will establish and guide the visual direction of a new game, overseeing all aspects of art creation from early concepts to in‑game implementation. Working closely with designers, programmers and production, you’ll define an original art style, develop pipelines, mentor artists and ensure cohesive, high‑quality visuals across every asset. You will also support marketing efforts with key art and promotional materials.
What you’ll do
- Define and develop an original visual style for a new 3D project
- Create high‑quality 3D assets and 2D concept art
- Establish and oversee the full art pipeline from concept to implementation
- Provide direction, feedback and mentorship to the art team
- Create key art for marketing, pitches and promotional materials
- Collaborate with cross‑disciplinary teams to ensure stylistic consistency
- Serve as the primary decision‑maker for all art‑related topics
What we’re looking for:
Experience
- 6+ years of experience as a 3D artist, art director or in a similar art leadership role
- Demonstrated experience guiding or maintaining a unified visual style
- Portfolio showcasing diverse, high‑quality artwork
- Based in or willing to relocate to the Greater Toronto Area
- Able to work on‑site three days per week
- Legally authorized to work in Canada
Skills
- Strong 3D art capabilities with the ability to create or guide 2D concept work
- Proficiency in modeling, texturing and implementing assets in Unity
- Strong understanding of lighting, shading and rendering techniques
- Expertise in Autodesk Maya and Adobe Photoshop
- Ability to solve visual and technical challenges creatively and efficiently
- Excellent communication skills and clear articulation of artistic vision
Nice to have
- Animation experience or understanding of motion principles
- Knowledge of UX/UI design principles
- Familiarity with scripting languages such as Python, MEL, MAXScript or programming languages like C++ or C#
Working style / behaviours
- Highly collaborative with strong leadership abilities
- Detail‑oriented, creative and consistent in visual decision‑making
- Comfortable owning art direction from concept through production
- Strong mentor who elevates team quality and cohesion
Why join
- Opportunity to define the look and feel of an entirely new game
- Collaborative, supportive creative team
- Hybrid working environment with a downtown studio
- Influence across multiple stages of game and marketing development
- Chance to shape a strong artistic identity within a new IP


