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Skills
- Texas
The Marketing Communications Coordinator works closely with a team of marketing, marketing communications, media, and client development managers to support all firm-related marketing communication, social media, proposal/pitch materials and presentations, digital content, and other marketing and business development materials.
In addition to drafting, proofreading, and editing a variety of marketing content, this opportunity will build on the firm’s existing social media platforms by identifying growth opportunities that maximize engagement with targeted audiences while reflecting the firm’s priorities.
This position can be located in our Austin, Dallas, or Houston offices.
Website, Intranet, Social Media, and Digital Marketing
- Assist with the drafting, editing, and proofreading of digital content, including firm profiles and fact sheets, transactions/cases/client testimonials, and all other relevant website marketing communications content and initiatives
- Proactively coordinate content updates to the firm’s website serving as the liaison for attorney bio updates, news alerts, practice/industry profiles, press releases and firm announcements
- Working with the firm’s graphic artists, assist with maintaining imagery for marketing collateral and digital projects, signage, surveys and other needed forms
- Schedule and maintain all photo libraries for attorney headshots, events and other firm initiatives
- Maintain brand consistency across all internally and externally branded materials
- Support the firm’s digital strategy, content management systems, proposal generator system, e-mail marketing system, presentation resources, social media channels and blog management
- Develop and manage the web site promotional and social media editorial calendar for content distributed across firm social media channels
- Advising and training attorneys and others across the firm on social media for business development and brand-building. Develop training materials, web site, and social media guidelines, and conduct individual and group trainings
- Serve as the administrator of the firm’s presence across social media platforms, continually seeking to improve processes and functionality
- Stay abreast of web, digital, and social media developments and trends, emerging technologies, and best practices
- Report and analyze the firm’s web site and social media engagement and other key metrics as they compare to the market and competitors
- Coordinate daily with members of the media relations and communications team to ensure web site and social activities are aligned with broader communications priorities
- Play an integral role in vendor review and management of vendor relationships for the web site and social media platforms
Proposals, Pitches, and Presentations
- Assist marketing managers with proposals, pitch materials and presentations from strategy, planning to final delivery
- Organize content requirements, and draft accurate, high quality materials, and capabilities statements that are consistent with specific requirements, branding standards and firm messaging
- Proofread and edit marketing content across various media, including proposals, collateral materials, and website content
- Prioritize writing assignments and coordinate the flow of information from various internal contributors to meet all deadlines; must be able to work on multiple projects concurrently
- Maintain, update, and track all firm communications, proposals/pitch materials, presentations, social media and other marketing content
General Projects
- Assist the department with responding to daily requests, including printing, assembling and delivering marketing materials, and event-related materials
- Maintain promotional online store, branded gifts, and other marketing supplies, including an inventory of items and reorder as necessary
- Maintain and proactively update a variety of attorney directories, industry, and practice rosters.
- Generate routine website and blog traffic reports
Specific Requirements
- Bachelor’s degree in marketing, communications, journalism, public relations, English, or a related field.
- Three to five years of experience as a writer, editor, marketing communications coordinator, or in a related communications role preferably within a professional services organization
- Prepare, rewrite, and edit content to improve readability, detect and correct errors in spelling, punctuation, and syntax
- Highly analytical, organized, and detail-oriented
- Strong multitasking skills and the ability to work effectively in high-pressure situations requiring adherence to tight deadlines
- Ability to quickly develop a strong working knowledge of the firm, its practice groups, clients, and related industry sectors
- Client service oriented with the aptitude to take care of internal clients’ needs in a professional and courteous manner
- Ability to collaborate, excel, and deliver outcomes in a team environment
- Resourceful, proactive, and self-motivated with a “make it happen” mindset and excellent interpersonal skills
- Ability to work off-hours occasionally to complete projects on time
- High proficiency with Microsoft Office suite (Word, Excel, Power Point, etc.)
- Excellent knowledge of social media platforms (LinkedIn, Twitter, Facebook, Instagram, and Vimeo)
- Some experience with Client Management Systems (CRM) and Project Management Systems is preferred
- Working knowledge of Content Management Systems (WordPress) is preferred
- Adobe InDesign, Photoshop and other Creative Suite software experience is preferred (or, willing to learn and comfortable developing skills)
Apply Now
Winstead PC
Title: Art Management Team
Location: Austin, Texas
The Art Manager will have remarkable leadership skills with the ability to share their knowledge and be a skilled communicator with excellent team management skills They will also have to be able to work independently under pressure to produce results under a tight schedule.
The projects in question are for video games on all platforms – PC, console, mobile. As a key member of the development team, you’ll take charge of the initial concept and see it through to final delivery.
Requirements
Job Responsibilities
- Defining game’s art style, while complying with the creative vision of the initial art direction
- Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, concept artists, environment artists, character artists, animation team) by making use of the pertinent visual references, concept art, production design, and atmosphere materials
- Developing high standards of quality
- Supervising and approving work completed by the team to ensure that the elements produced comply with the vision for the game, as well as meeting standards for quality
- Guiding the development and ensuring the maintenance of the flow of artistic tasks
- Providing guidance and advice to the team, as well as managing freelancers and outside studios, if necessary
- Ensuring that the artistic framework, schedule and budget are all abided by
- Employee management
Requirements
- A minimum of 3+ years of experience as an art manager, or project manager on AAA console/PC projects (games published on mobile platforms are an asset)
- Excellent artistic and technical skill sets (concept art, illustration, high-resolution sculpting/modelling, UI design)
- Expertise with 2D/3D next-gen production tools (knowledge of rendering engines and of compositing is an asset)
- Technical expertise with the main graphics engines on the market (knowledge of iOS platforms is an asset)
- Able to adapt to different management/data-monitoring systems
Skills And Profile
- Passionate about video games, with a strong interest for both stylistic and photorealistic art styles
- Demonstrates mastery of illustration, animation, and 3D design with versatility regarding backgrounds, characters and UI elements
- Possesses excellent knowledge of the principles behind anatomy and design
- Possesses a positive track record in terms of developing, mentoring, and managing multidisciplinary graphics teams
- Excellent knowledge/reasoning when it comes to game development and the realities of production, both from technical and conceptual standpoints
- Tactful and a strong communicator, able to mobilize and inspire a team
- Critical with a keen sense of observation, and able to express their ideas
- Independent, rigorous and equipped with excellent organizational skills
Benefits
- Competitive remuneration
- Excellent Holiday entitlement plus public holidays
- Dynamic and entrepreneurial culture
- You get to work with the latest technologies
- You will be working for one of the worlds leading providers of specialist services to the games industry.
Who We Are
PTW is a video games services company which supports video game developers and publishers through outsourced production services. We started 25 years ago and since then, have grown exponentially year-on-year to where we are today. Our history is in gaming, and we are gamers at heart. In our time within the games industry, we have worked on over 1500 titles across all genres and all platforms, including 8 out of the past 10 Game-Of-The-Year-winning titles.
We have grown rapidly over the past few years and now have 35 sites spanning the globe. The PTW umbrella of companies includes SIDE and Orange Rock. SIDE works at the cutting edge of interactive media as a provider of audio services for the global entertainment market. Orange Rock is our in-house game and product development studio.
Welcome to PTW
PTW
Title: Art Management Team
Location: Austin, Texas
The Art Manager will have remarkable leadership skills with the ability to share their knowledge and be a skilled communicator with excellent team management skills They will also have to be able to work independently under pressure to produce results under a tight schedule.
The projects in question are for video games on all platforms – PC, console, mobile. As a key member of the development team, you’ll take charge of the initial concept and see it through to final delivery.
Requirements
Job Responsibilities
- Defining game’s art style, while complying with the creative vision of the initial art direction
- Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, concept artists, environment artists, character artists, animation team) by making use of the pertinent visual references, concept art, production design, and atmosphere materials
- Developing high standards of quality
- Supervising and approving work completed by the team to ensure that the elements produced comply with the vision for the game, as well as meeting standards for quality
- Guiding the development and ensuring the maintenance of the flow of artistic tasks
- Providing guidance and advice to the team, as well as managing freelancers and outside studios, if necessary
- Ensuring that the artistic framework, schedule and budget are all abided by
- Employee management
Requirements
- A minimum of 3+ years of experience as an art manager, or project manager on AAA console/PC projects (games published on mobile platforms are an asset)
- Excellent artistic and technical skill sets (concept art, illustration, high-resolution sculpting/modelling, UI design)
- Expertise with 2D/3D next-gen production tools (knowledge of rendering engines and of compositing is an asset)
- Technical expertise with the main graphics engines on the market (knowledge of iOS platforms is an asset)
- Able to adapt to different management/data-monitoring systems
Skills And Profile
- Passionate about video games, with a strong interest for both stylistic and photorealistic art styles
- Demonstrates mastery of illustration, animation, and 3D design with versatility regarding backgrounds, characters and UI elements
- Possesses excellent knowledge of the principles behind anatomy and design
- Possesses a positive track record in terms of developing, mentoring, and managing multidisciplinary graphics teams
- Excellent knowledge/reasoning when it comes to game development and the realities of production, both from technical and conceptual standpoints
- Tactful and a strong communicator, able to mobilize and inspire a team
- Critical with a keen sense of observation, and able to express their ideas
- Independent, rigorous and equipped with excellent organizational skills
Benefits
- Competitive remuneration
- Excellent Holiday entitlement plus public holidays
- Dynamic and entrepreneurial culture
- You get to work with the latest technologies
- You will be working for one of the worlds leading providers of specialist services to the games industry.
Who We Are
PTW is a video games services company which supports video game developers and publishers through outsourced production services. We started 25 years ago and since then, have grown exponentially year-on-year to where we are today. Our history is in gaming, and we are gamers at heart. In our time within the games industry, we have worked on over 1500 titles across all genres and all platforms, including 8 out of the past 10 Game-Of-The-Year-winning titles.
We have grown rapidly over the past few years and now have 35 sites spanning the globe. The PTW umbrella of companies includes SIDE and Orange Rock. SIDE works at the cutting edge of interactive media as a provider of audio services for the global entertainment market. Orange Rock is our in-house game and product development studio.
Welcome to PTW
PTW
Title: Art Management Team
Location: Austin, Texas
The Art Manager will have remarkable leadership skills with the ability to share their knowledge and be a skilled communicator with excellent team management skills They will also have to be able to work independently under pressure to produce results under a tight schedule.
The projects in question are for video games on all platforms – PC, console, mobile. As a key member of the development team, you’ll take charge of the initial concept and see it through to final delivery.
Requirements
Job Responsibilities
- Defining game’s art style, while complying with the creative vision of the initial art direction
- Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, concept artists, environment artists, character artists, animation team) by making use of the pertinent visual references, concept art, production design, and atmosphere materials
- Developing high standards of quality
- Supervising and approving work completed by the team to ensure that the elements produced comply with the vision for the game, as well as meeting standards for quality
- Guiding the development and ensuring the maintenance of the flow of artistic tasks
- Providing guidance and advice to the team, as well as managing freelancers and outside studios, if necessary
- Ensuring that the artistic framework, schedule and budget are all abided by
- Employee management
Requirements
- A minimum of 3+ years of experience as an art manager, or project manager on AAA console/PC projects (games published on mobile platforms are an asset)
- Excellent artistic and technical skill sets (concept art, illustration, high-resolution sculpting/modelling, UI design)
- Expertise with 2D/3D next-gen production tools (knowledge of rendering engines and of compositing is an asset)
- Technical expertise with the main graphics engines on the market (knowledge of iOS platforms is an asset)
- Able to adapt to different management/data-monitoring systems
Skills And Profile
- Passionate about video games, with a strong interest for both stylistic and photorealistic art styles
- Demonstrates mastery of illustration, animation, and 3D design with versatility regarding backgrounds, characters and UI elements
- Possesses excellent knowledge of the principles behind anatomy and design
- Possesses a positive track record in terms of developing, mentoring, and managing multidisciplinary graphics teams
- Excellent knowledge/reasoning when it comes to game development and the realities of production, both from technical and conceptual standpoints
- Tactful and a strong communicator, able to mobilize and inspire a team
- Critical with a keen sense of observation, and able to express their ideas
- Independent, rigorous and equipped with excellent organizational skills
Benefits
- Competitive remuneration
- Excellent Holiday entitlement plus public holidays
- Dynamic and entrepreneurial culture
- You get to work with the latest technologies
- You will be working for one of the worlds leading providers of specialist services to the games industry.
Who We Are
PTW is a video games services company which supports video game developers and publishers through outsourced production services. We started 25 years ago and since then, have grown exponentially year-on-year to where we are today. Our history is in gaming, and we are gamers at heart. In our time within the games industry, we have worked on over 1500 titles across all genres and all platforms, including 8 out of the past 10 Game-Of-The-Year-winning titles.
We have grown rapidly over the past few years and now have 35 sites spanning the globe. The PTW umbrella of companies includes SIDE and Orange Rock. SIDE works at the cutting edge of interactive media as a provider of audio services for the global entertainment market. Orange Rock is our in-house game and product development studio.
Welcome to PTW
PTW
Title: Art Management Team
Location: Austin, Texas
The Art Manager will have remarkable leadership skills with the ability to share their knowledge and be a skilled communicator with excellent team management skills They will also have to be able to work independently under pressure to produce results under a tight schedule.
The projects in question are for video games on all platforms – PC, console, mobile. As a key member of the development team, you’ll take charge of the initial concept and see it through to final delivery.
Requirements
Job Responsibilities
- Defining game’s art style, while complying with the creative vision of the initial art direction
- Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, concept artists, environment artists, character artists, animation team) by making use of the pertinent visual references, concept art, production design, and atmosphere materials
- Developing high standards of quality
- Supervising and approving work completed by the team to ensure that the elements produced comply with the vision for the game, as well as meeting standards for quality
- Guiding the development and ensuring the maintenance of the flow of artistic tasks
- Providing guidance and advice to the team, as well as managing freelancers and outside studios, if necessary
- Ensuring that the artistic framework, schedule and budget are all abided by
- Employee management
Requirements
- A minimum of 3+ years of experience as an art manager, or project manager on AAA console/PC projects (games published on mobile platforms are an asset)
- Excellent artistic and technical skill sets (concept art, illustration, high-resolution sculpting/modelling, UI design)
- Expertise with 2D/3D next-gen production tools (knowledge of rendering engines and of compositing is an asset)
- Technical expertise with the main graphics engines on the market (knowledge of iOS platforms is an asset)
- Able to adapt to different management/data-monitoring systems
Skills And Profile
- Passionate about video games, with a strong interest for both stylistic and photorealistic art styles
- Demonstrates mastery of illustration, animation, and 3D design with versatility regarding backgrounds, characters and UI elements
- Possesses excellent knowledge of the principles behind anatomy and design
- Possesses a positive track record in terms of developing, mentoring, and managing multidisciplinary graphics teams
- Excellent knowledge/reasoning when it comes to game development and the realities of production, both from technical and conceptual standpoints
- Tactful and a strong communicator, able to mobilize and inspire a team
- Critical with a keen sense of observation, and able to express their ideas
- Independent, rigorous and equipped with excellent organizational skills
Benefits
- Competitive remuneration
- Excellent Holiday entitlement plus public holidays
- Dynamic and entrepreneurial culture
- You get to work with the latest technologies
- You will be working for one of the worlds leading providers of specialist services to the games industry.
Who We Are
PTW is a video games services company which supports video game developers and publishers through outsourced production services. We started 25 years ago and since then, have grown exponentially year-on-year to where we are today. Our history is in gaming, and we are gamers at heart. In our time within the games industry, we have worked on over 1500 titles across all genres and all platforms, including 8 out of the past 10 Game-Of-The-Year-winning titles.
We have grown rapidly over the past few years and now have 35 sites spanning the globe. The PTW umbrella of companies includes SIDE and Orange Rock. SIDE works at the cutting edge of interactive media as a provider of audio services for the global entertainment market. Orange Rock is our in-house game and product development studio.
Welcome to PTW
PTW
Title: Art Management Team
Location: Austin, Texas
The Art Manager will have remarkable leadership skills with the ability to share their knowledge and be a skilled communicator with excellent team management skills They will also have to be able to work independently under pressure to produce results under a tight schedule.
The projects in question are for video games on all platforms – PC, console, mobile. As a key member of the development team, you’ll take charge of the initial concept and see it through to final delivery.
Requirements
Job Responsibilities
- Defining game’s art style, while complying with the creative vision of the initial art direction
- Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, concept artists, environment artists, character artists, animation team) by making use of the pertinent visual references, concept art, production design, and atmosphere materials
- Developing high standards of quality
- Supervising and approving work completed by the team to ensure that the elements produced comply with the vision for the game, as well as meeting standards for quality
- Guiding the development and ensuring the maintenance of the flow of artistic tasks
- Providing guidance and advice to the team, as well as managing freelancers and outside studios, if necessary
- Ensuring that the artistic framework, schedule and budget are all abided by
- Employee management
Requirements
- A minimum of 3+ years of experience as an art manager, or project manager on AAA console/PC projects (games published on mobile platforms are an asset)
- Excellent artistic and technical skill sets (concept art, illustration, high-resolution sculpting/modelling, UI design)
- Expertise with 2D/3D next-gen production tools (knowledge of rendering engines and of compositing is an asset)
- Technical expertise with the main graphics engines on the market (knowledge of iOS platforms is an asset)
- Able to adapt to different management/data-monitoring systems
Skills And Profile
- Passionate about video games, with a strong interest for both stylistic and photorealistic art styles
- Demonstrates mastery of illustration, animation, and 3D design with versatility regarding backgrounds, characters and UI elements
- Possesses excellent knowledge of the principles behind anatomy and design
- Possesses a positive track record in terms of developing, mentoring, and managing multidisciplinary graphics teams
- Excellent knowledge/reasoning when it comes to game development and the realities of production, both from technical and conceptual standpoints
- Tactful and a strong communicator, able to mobilize and inspire a team
- Critical with a keen sense of observation, and able to express their ideas
- Independent, rigorous and equipped with excellent organizational skills
Benefits
- Competitive remuneration
- Excellent Holiday entitlement plus public holidays
- Dynamic and entrepreneurial culture
- You get to work with the latest technologies
- You will be working for one of the worlds leading providers of specialist services to the games industry.
Who We Are
PTW is a video games services company which supports video game developers and publishers through outsourced production services. We started 25 years ago and since then, have grown exponentially year-on-year to where we are today. Our history is in gaming, and we are gamers at heart. In our time within the games industry, we have worked on over 1500 titles across all genres and all platforms, including 8 out of the past 10 Game-Of-The-Year-winning titles.
We have grown rapidly over the past few years and now have 35 sites spanning the globe. The PTW umbrella of companies includes SIDE and Orange Rock. SIDE works at the cutting edge of interactive media as a provider of audio services for the global entertainment market. Orange Rock is our in-house game and product development studio.
Welcome to PTW
PTW
Title: Art Management Team
Location: Austin, Texas
The Art Manager will have remarkable leadership skills with the ability to share their knowledge and be a skilled communicator with excellent team management skills They will also have to be able to work independently under pressure to produce results under a tight schedule.
The projects in question are for video games on all platforms – PC, console, mobile. As a key member of the development team, you’ll take charge of the initial concept and see it through to final delivery.
Requirements
Job Responsibilities
- Defining game’s art style, while complying with the creative vision of the initial art direction
- Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, concept artists, environment artists, character artists, animation team) by making use of the pertinent visual references, concept art, production design, and atmosphere materials
- Developing high standards of quality
- Supervising and approving work completed by the team to ensure that the elements produced comply with the vision for the game, as well as meeting standards for quality
- Guiding the development and ensuring the maintenance of the flow of artistic tasks
- Providing guidance and advice to the team, as well as managing freelancers and outside studios, if necessary
- Ensuring that the artistic framework, schedule and budget are all abided by
- Employee management
Requirements
- A minimum of 3+ years of experience as an art manager, or project manager on AAA console/PC projects (games published on mobile platforms are an asset)
- Excellent artistic and technical skill sets (concept art, illustration, high-resolution sculpting/modelling, UI design)
- Expertise with 2D/3D next-gen production tools (knowledge of rendering engines and of compositing is an asset)
- Technical expertise with the main graphics engines on the market (knowledge of iOS platforms is an asset)
- Able to adapt to different management/data-monitoring systems
Skills And Profile
- Passionate about video games, with a strong interest for both stylistic and photorealistic art styles
- Demonstrates mastery of illustration, animation, and 3D design with versatility regarding backgrounds, characters and UI elements
- Possesses excellent knowledge of the principles behind anatomy and design
- Possesses a positive track record in terms of developing, mentoring, and managing multidisciplinary graphics teams
- Excellent knowledge/reasoning when it comes to game development and the realities of production, both from technical and conceptual standpoints
- Tactful and a strong communicator, able to mobilize and inspire a team
- Critical with a keen sense of observation, and able to express their ideas
- Independent, rigorous and equipped with excellent organizational skills
Benefits
- Competitive remuneration
- Excellent Holiday entitlement plus public holidays
- Dynamic and entrepreneurial culture
- You get to work with the latest technologies
- You will be working for one of the worlds leading providers of specialist services to the games industry.
Who We Are
PTW is a video games services company which supports video game developers and publishers through outsourced production services. We started 25 years ago and since then, have grown exponentially year-on-year to where we are today. Our history is in gaming, and we are gamers at heart. In our time within the games industry, we have worked on over 1500 titles across all genres and all platforms, including 8 out of the past 10 Game-Of-The-Year-winning titles.
We have grown rapidly over the past few years and now have 35 sites spanning the globe. The PTW umbrella of companies includes SIDE and Orange Rock. SIDE works at the cutting edge of interactive media as a provider of audio services for the global entertainment market. Orange Rock is our in-house game and product development studio.
Welcome to PTW
PTW
Title: Art Management Team
Location: Austin, Texas
The Art Manager will have remarkable leadership skills with the ability to share their knowledge and be a skilled communicator with excellent team management skills They will also have to be able to work independently under pressure to produce results under a tight schedule.
The projects in question are for video games on all platforms – PC, console, mobile. As a key member of the development team, you’ll take charge of the initial concept and see it through to final delivery.
Requirements
Job Responsibilities
- Defining game’s art style, while complying with the creative vision of the initial art direction
- Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, concept artists, environment artists, character artists, animation team) by making use of the pertinent visual references, concept art, production design, and atmosphere materials
- Developing high standards of quality
- Supervising and approving work completed by the team to ensure that the elements produced comply with the vision for the game, as well as meeting standards for quality
- Guiding the development and ensuring the maintenance of the flow of artistic tasks
- Providing guidance and advice to the team, as well as managing freelancers and outside studios, if necessary
- Ensuring that the artistic framework, schedule and budget are all abided by
- Employee management
Requirements
- A minimum of 3+ years of experience as an art manager, or project manager on AAA console/PC projects (games published on mobile platforms are an asset)
- Excellent artistic and technical skill sets (concept art, illustration, high-resolution sculpting/modelling, UI design)
- Expertise with 2D/3D next-gen production tools (knowledge of rendering engines and of compositing is an asset)
- Technical expertise with the main graphics engines on the market (knowledge of iOS platforms is an asset)
- Able to adapt to different management/data-monitoring systems
Skills And Profile
- Passionate about video games, with a strong interest for both stylistic and photorealistic art styles
- Demonstrates mastery of illustration, animation, and 3D design with versatility regarding backgrounds, characters and UI elements
- Possesses excellent knowledge of the principles behind anatomy and design
- Possesses a positive track record in terms of developing, mentoring, and managing multidisciplinary graphics teams
- Excellent knowledge/reasoning when it comes to game development and the realities of production, both from technical and conceptual standpoints
- Tactful and a strong communicator, able to mobilize and inspire a team
- Critical with a keen sense of observation, and able to express their ideas
- Independent, rigorous and equipped with excellent organizational skills
Benefits
- Competitive remuneration
- Excellent Holiday entitlement plus public holidays
- Dynamic and entrepreneurial culture
- You get to work with the latest technologies
- You will be working for one of the worlds leading providers of specialist services to the games industry.
Who We Are
PTW is a video games services company which supports video game developers and publishers through outsourced production services. We started 25 years ago and since then, have grown exponentially year-on-year to where we are today. Our history is in gaming, and we are gamers at heart. In our time within the games industry, we have worked on over 1500 titles across all genres and all platforms, including 8 out of the past 10 Game-Of-The-Year-winning titles.
We have grown rapidly over the past few years and now have 35 sites spanning the globe. The PTW umbrella of companies includes SIDE and Orange Rock. SIDE works at the cutting edge of interactive media as a provider of audio services for the global entertainment market. Orange Rock is our in-house game and product development studio.
Welcome to PTW
PTW
Collections Manager
Austin, TX – Hybrid
SUMMARY:
- 8fig is looking for a Collections Manager who will serve as the primary contact for all customers with failed debits as well as those needing Plan changes. The CM will manage clients’ accounts in an effort to reduce defaults, delinquencies and assist under-performing clients.
RESPONSIBILITIES:
- Understand all aspects of 8fig’s Growth Plans
- Respond to customer debit/remittance related questions
- Assist with the education and facilitation of “Change Requests” for users
- Prepare weekly documentation related to recent failed debits and current statuses of accounts
- Work closely with VP of CS to identify effective policies and where there are blockers, for Risk + Product
- Identify patterns within under-performing users and report back to VP CS + Risk
- Manage team culture while ensuring a positive welcoming work environment
- Take over more complicated tasks/user in an effort to retain users who want to terminate their contracts
- Develop and share best practices with team members to continually improve the quality, effectiveness, and efficiency of our processes
- Update and maintain Sales database with relevant account details
DESIRABLE SKILLS AND PREFERRED QUALIFICATIONS:
- Bachelor’s Degree + experience in Customer Success, Customer Support, Sales, Retention, Account Receivable or Account Management or related field
- Experience with a client-facing role
- Proficiency with MS Office
- Possess strong phone, written and verbal communication skills with excellent presentation skills
- Strong empathy for customers and passion for revenue and growth
- Demonstrated ability and desire to work and excel in a fast-paced environment
- Well-organized, with high attention to detail and ability to prioritize
- Experience with implementing customer solutions in a capacity is a plus
- Experience with Salesforce.com and other CRM tools is a plus
8fig
Description
Position Summary
Brado is looking for a Creative Director that has a background in writing. The Creative Director is at the heart of inspiring, driving, and bringing exceptional creative ideas to life with the wider team. This position is responsible for the elevating our creative standards, actively mentoring creative team members, representing Brado in client and new business meetings, and contributing to the advancement of Brado’s vision.
Key Areas of Responsibility
- Participates in scoping and planning work
- Leads or manages efforts to translate insight and positioning into original, inspiring, compelling creative — from concept through activation — across audiences, channels, mediums.
- Attracts and develops talent, motivates, and encourages team.
- Establishes practices and processes that align with both client and internal needs.
- Guides strategic, conceptual, and systematic thinking, including setting creative direction, ensuring creative deliverables answer the brief, reviewing work, troubleshooting, and providing specific and actionable feedback to creative teams.
- Makes presentations internally and with senior-level clients, giving clients full confidence in our work and helping them understand the value of our work.
- Models a standard of excellence and elevates the quality of our work.
- Manage multiple projects and priorities simultaneously, under various deadlines.
- Works as a team player, fostering collaboration across functional teams to inspire ideas, as well as to build on the ideas of others, living into Brado’s culture.
- Exhibits Brado’s Manager behaviors in reference to our three Manager competencies: Accessible, Developing Others, Empowerment for all Direct Reports.
- Manages and supports compliance with all company or job specific trainings for all employees and vendors working on your team.
Requirements
- 8+ years of experience in a writing-related position, including 3+ years in previous leadership roles
- BFA or equivalent.
- Proficient with industry tools such as Adobe Creative Cloud, Figma, and Microsoft Suite.
- Portfolio/web site of work provided with application.
- Demonstrates these role-specific skills:
- Ability to lead assignments and teams
- Design acumen, Collaboration, Dependability
- Emotional Intelligence
- Flexibility/Adaptability
- Growth mindset
- Leadership
- Problem-Solving
- Time-management
- Aligns with Brado values: People, Commitment, Aspiration, Trustworthiness & Impact.
- Demonstrates these Brado skills: Agile, Bold, Innovative, Curious, Empathetic, Teamwork, Self-starter, Verbal & Written Communication, Creative Thinking
- Adhere with all Brado and client required training and guidelines for market research and healthcare industry regulations and laws. Specifically (but not limited to) Pharmacovigilance (PV) and Healthcare Providers (HCPs) processes and reporting, Ethics, Confidentiality, Data Privacy / Security and Harassment.
Benefits
- Health Care Plan (Medical, Dental & Vision)
- Retirement Plan (401k, IRA)
- Life Insurance (Basic, Voluntary & AD&D)
- Paid Time Off (Vacation, Sick & Public Holidays)
- Family Leave (Maternity, Paternity)
- Short Term & Long Term Disability
- Training & Development
- Work From Home
Brado


