Key Takeaways:
– Antony Starr, known for playing Homelander in ‘The Boys,’ features in an AI-generated iteration of Liquid Snake in ‘Metal Gear Solid.’
– Both Homelander and Liquid Snake share similarities – lab-made supers and conflicted personalities.
– The AI face alteration prompts talks of potential fan-casting in ‘Metal Gear Solid.’
– Starr could convincingly fit the role of Liquid Snake, given his versatile acting skills.
– The cinematic potential of Hideo Kojima’s games is undeniable, but adaptations must navigate intricate narratives.
Enter ‘Homelander’ in ‘Metal Gear Solid’
Fans of ‘The Boys’ and ‘Metal Gear Solid’ alike might have something to cheer about. Antony Starr, known for his compelling performance as the superhuman Homelander, appears to be part of ‘Metal Gear Solid’ through an intriguing AI venture. Homelander steps into the role of Liquid Snake, an iconic character in the beloved game franchise.
It’s not difficult to see the resemblance between Antony Starr’s Homelander and Metal Gear’s Liquid Snake. Visual similarities aside, their personalities are comparable too. Both characters have a deep-rooted sense of inferiority which precipitates violent tendencies. Their birth and upbringing, too, are similar, the creations of a lab and bred for experimental purposes.
Fan Casting in ‘Metal Gear Solid’
The conversion of Starr’s face onto Liquid Snake’s may seem a simple AI exercise, but it definitely raises discussions about fan-casting in ‘Metal Gear Solid.’ The game is known for its complex storyline which would require an adept director to reproduce faithfully.
While Antony Starr has proved his acting prowess in roles both as the superhuman Homelander and in ‘Banshee,’ it’s clear he could personify Liquid Snake effectively. But the question remains, would game director Hideo Kojima be open to Hollywood adaptations of his work?
Hideo Kojima’s Cinematic Potential
Known cinema enthusiast, Kojima’s games carry a distinctly cinematic ambience, a trait expected to continue with the forthcoming ‘Death Stranding 2: On The Beach.’ However, the challenge of adapting Kojima’s games to the big screen lies in their complex narratives and the immersive exploration required – a hard feat to achieve in a couple of hours on film.
The worry is that any deviation from the original narrative could lead to backlash from fans. Furthermore, Kojima himself might not agree with such an approach. The absence of updates on Jordan Vogt-Roberts’ adaptation starring Oscar Isaac raises questions about the feasibility of a successful MGS movie.
It’s an undeniable prospect, though, that ‘Metal Gear Solid’ could make a riveting cinema, especially with potential fan-casting like Antony Starr as Liquid Snake. The exploration of these possibilities keeps the gaming community excited. Let’s see what the future holds for ‘Metal Gear Solid’ and its potential Hollywood crossovers.